A fun game with unique Vore elements. So far, this is a simple game with a few mechanics, but it has a lot of potential. It will be interesting to observe the development of the project. Спасибо за перевод.
I do love hearing this game has plans to add content beyond Vore as the kinks are planned to increase. Is this a plan for the player to produce spawn/minions since the main character is female? I would love to Vore my enemies and make minions from them. The thought of my big belly being filled with my prey that will become my minion is an idea that fills me with delight. If not, well, a breeding mechanic where I fuck my prey instead of simply eating them to produce minions would be fine too. Really looking forward to the addition of new kinks in the future.
The game has a good dance, but a lot of flaws and crashes. I did a lot of damage to the area with a fireball and an electric charge, and my game crashed. I also want to mention the good translation into Russian, I liked it.
something i noticed in dungeon crawl mode is that because the entrance always spawn in middle on surface level(starting level). this then means that terrain can spawn on top of the entrance so cant produce down to next level since cant reach it.(for example if mountain like terrain spawns on top of it as impassable terrain).
I really like the new stuff, but we only upgrade very rarely I upgraded only 2 times after 6-7 floors of the dungeon. Maybe 250 xp needed to upgrade? then 500, 750, 1000. And maybe ad some saves on the dungeon pls. Nice work, keep it up :)
This looked so good. Then I saw "vore". I don't know if there's any other interaction with the enemies beside that, but if it has, or in a future could have, then the game could be better.
Vore is only a small part of the cold and chaotic world of Wild Dawn. I'm also planning to diversify the gameplay so that enemies can be dealt with in ways other than just devouring or killing them. If you'd like options to control certain types of content, those are planned as well - it will just take some time.
maybe at some point, you could add something like difficulty's to arena mode? like, normal mode would be the base game, how it is right now but a hard mode could spawn more enemy's, give you less stuff, and maybe even spawn you without a weapon, and waves come a lot faster. plus enemies would have more health. then easy mode would just be, stuff like, more health, more mana, less enemy's, maybe even something like the player getting 2 turns instead of 1
also, little recommendation, i feel like it would be smart if every enemy turn, not every enemy did an action all at once, cause at some point, it just becomes impossible to win when the enemy has more health then you, and is way too close to attack without risking yourself, so it'd be cool if every enemy only had the chance to do an action every turn
and jumping on an idea by looksalittle, of there being some kind of sandbox mode where you can do stuff like spawn in items, enemies, even have stuff like infinite points for skills, togglable inf mana, togglable inf health, and respawning if you do die
but yeah like people said in the previouse comments, vore even with a full skill tree and mechanic feels really hit or miss with taking preys (as should be expected when it's literally eating someone who don't wanna be eaten) but it's more like it's almost never a good idea to do it unless it's the last enemy and you have missing HP and spare mana
but I would like the vore system to make you feel like a real predator when you're against none vore enemies but also the vore enemies to capitalize more on this too to make you feel like the prey when against them. the game is trying to be hard on purpose and I like it, but I would also love to see it more satisfying for when you want to make those gimmicks viable, like for example a whole predatory build neglegting magic would be cool but is unsustainable because of how the vore system is dependant on softening the enemies in some way before regaining "some" HP that you lost "if" you succed in keeping the target at high enough health to be rewarding but low enough to not be a danger once it possibly escapes
but I'll watch out for the game and give it a rating in the mean time, keep up the good work man
Question: What are the Items used for? Like the pelts, snake skin, the tendons and bones? I feel as though you would be able to make armor out of it but maybe in a later update. Since that would be a whole new system to make. BUT all gud just thought I'd ask since theres a chance maybe you respond back. I don't usually Comment but, I LOVE this game so far and hope to see it fully made :3
Hey! I was curios and checked the game out using the undertale mod editor and I found a "Cheat" thing but it only said that (since its a YYC file and its impossible to see that stuff) So I was wondering if theres any cheats?
This game is good, i was having problems to firgure out the controls and "why can't i eat the others?" In my mind
Just figured out that i was, in fact! Missing the fucking arrow
One thing i imagine is a way to let others fight each other instead of simultaneously agreeing on beating the living shit out of you (maybe "mindbreaking" will do such thing)
I mean sure, maybe a stelh mecanic? Or go invisible, hide on a bush, things like that
I feel like I'm missing something. No matter what skills I use, I eventually get ganged up on with no chance to recover outside of running away, which doesn't heal me enough to do anything more than delay the inevitable.
Sadly the only way to go lategame is to max out electromancy and get all items that gives you more electromancy damage so you can kill and kite them before they get to you, vore is pretty much useless
I see and our complaints have been heard, the game is much more balanced than the previous version and now that they devour you is not a 100% guaranteed game over and it is more enjoyable now and thank you very much for listening to our complaints so quickly but all the enemies still need to come at you all, It's called arena mode where you fight all against all, it's not called you vs all but the rest is very good
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A very good game, i play it every time, I'm impressed by tis wonder game, it's really funny
Its really fun with the new stuff. But its short and being a slime is really difficult.
A fun game with unique Vore elements. So far, this is a simple game with a few mechanics, but it has a lot of potential. It will be interesting to observe the development of the project. Спасибо за перевод.
Hey so what does vore actually do in this game?
how do i use the books i find in the dungeon/cheat menu? or are they just for show for now
I do love hearing this game has plans to add content beyond Vore as the kinks are planned to increase. Is this a plan for the player to produce spawn/minions since the main character is female? I would love to Vore my enemies and make minions from them. The thought of my big belly being filled with my prey that will become my minion is an idea that fills me with delight. If not, well, a breeding mechanic where I fuck my prey instead of simply eating them to produce minions would be fine too. Really looking forward to the addition of new kinks in the future.
I also like that idea of the minions
Are the NPCs supposed to perform vore? They currently do not
looks like cataclysm if it was a porn game
This is the best comment I have ever read
The game has a good dance, but a lot of flaws and crashes. I did a lot of damage to the area with a fireball and an electric charge, and my game crashed. I also want to mention the good translation into Russian, I liked it.
How do we use the cheats? What tielde? Sorry if its a stupid question.
tilde* - "~"
Thanks
something i noticed in dungeon crawl mode is that because the entrance always spawn in middle on surface level(starting level).
this then means that terrain can spawn on top of the entrance so cant produce down to next level since cant reach it.(for example if mountain like terrain spawns on top of it as impassable terrain).
This is a known generation bug, for now, use cheats to clear the path util I fix it
thanks for help and ill be sure to use cheats in future
I really like the new stuff, but we only upgrade very rarely I upgraded only 2 times after 6-7 floors of the dungeon. Maybe 250 xp needed to upgrade? then 500, 750, 1000. And maybe ad some saves on the dungeon pls. Nice work, keep it up :)
speaking about dungeons, i found a problem with one of mine, one of the floors didn't spawn a downwards staircas
That probably means you've reached the bottom floor.
This looked so good. Then I saw "vore". I don't know if there's any other interaction with the enemies beside that, but if it has, or in a future could have, then the game could be better.
Vore is only a small part of the cold and chaotic world of Wild Dawn. I'm also planning to diversify the gameplay so that enemies can be dealt with in ways other than just devouring or killing them. If you'd like options to control certain types of content, those are planned as well - it will just take some time.
Thanks. Then I will be up to try it. Keep it Up.
Dude you are 14 y.o get off the nsfw section of this site
no esta la descarga? se ve muy bueno el juego
I can't download it I am very sad now
why can't i download it
I assume that no mobile port will be made :'( but it looks very interesting:D
Can't wait for the game to come back I miss playing i
were downlode
The download is closed for a while due to personal reasons of the developer, he will open later
oh sorry ^w^
lame
its up on the boosty account for the creator which can be found on the discord i believe this is the link to it Flx - exclusive content on Boosty
ty
i have been enjoying this game and i look forward to each update.
maybe at some point, you could add something like difficulty's to arena mode?
like, normal mode would be the base game, how it is right now
but a hard mode could spawn more enemy's, give you less stuff, and maybe even spawn you without a weapon, and waves come a lot faster. plus enemies would have more health.
then easy mode would just be, stuff like, more health, more mana, less enemy's, maybe even something like the player getting 2 turns instead of 1
also, little recommendation, i feel like it would be smart if every enemy turn, not every enemy did an action all at once, cause at some point, it just becomes impossible to win when the enemy has more health then you, and is way too close to attack without risking yourself, so it'd be cool if every enemy only had the chance to do an action every turn
and jumping on an idea by looksalittle, of there being some kind of sandbox mode where you can do stuff like spawn in items, enemies, even have stuff like infinite points for skills, togglable inf mana, togglable inf health, and respawning if you do die
really cool concept and I hope it goes far
but yeah like people said in the previouse comments, vore even with a full skill tree and mechanic feels really hit or miss with taking preys (as should be expected when it's literally eating someone who don't wanna be eaten) but it's more like it's almost never a good idea to do it unless it's the last enemy and you have missing HP and spare mana
but I would like the vore system to make you feel like a real predator when you're against none vore enemies but also the vore enemies to capitalize more on this too to make you feel like the prey when against them. the game is trying to be hard on purpose and I like it, but I would also love to see it more satisfying for when you want to make those gimmicks viable, like for example a whole predatory build neglegting magic would be cool but is unsustainable because of how the vore system is dependant on softening the enemies in some way before regaining "some" HP that you lost "if" you succed in keeping the target at high enough health to be rewarding but low enough to not be a danger once it possibly escapes
but I'll watch out for the game and give it a rating in the mean time, keep up the good work man
is the game still getting updates?
Yes, i'm working on the game in my free time
Does enemy gear not drop when you devour them? You'd think that, if the skulls survive, their weapons would, too...
Fixed in the next update
I’d love to get a sort of test arena, with spawnable NPCs and free skills
Question: What are the Items used for? Like the pelts, snake skin, the tendons and bones? I feel as though you would be able to make armor out of it but maybe in a later update. Since that would be a whole new system to make. BUT all gud just thought I'd ask since theres a chance maybe you respond back. I don't usually Comment but, I LOVE this game so far and hope to see it fully made :3
Thanks, crafting will be added in update 0.1.4a
I am a mobile player so although i might see if it comes to mobile it won't be often that i check.
Pretty damn good update
main thing i would say is at the moment it seems vore is rather weak compared to just running away and shooting the enemys to kill them
next update when?! (I love the game!)
I'm working on a very big update with lots of changes. I'll try to release it next week
Hey! I was curios and checked the game out using the undertale mod editor and I found a "Cheat" thing but it only said that (since its a YYC file and its impossible to see that stuff) So I was wondering if theres any cheats?
No, I'm planning to add cheats in the future.
Love it! Any chance we'll se the player be able to do CV as well? ;3
A fun little proof of concept, to be sure! Don't really get what the weakness and dominance stats do, if anything, but it's certainly something.
Any plans to add prey-centric traits, or is predator gameplay the only way to go?
Will Slime get buff and are you going to add any other races?
Sound controls would be very useful, as well as a way to save character customizations.
O.K NEVERMIND
This game is good, i was having problems to firgure out the controls and "why can't i eat the others?" In my mind
Just figured out that i was, in fact! Missing the fucking arrow
One thing i imagine is a way to let others fight each other instead of simultaneously agreeing on beating the living shit out of you (maybe "mindbreaking" will do such thing)
I mean sure, maybe a stelh mecanic? Or go invisible, hide on a bush, things like that
I feel like I'm missing something. No matter what skills I use, I eventually get ganged up on with no chance to recover outside of running away, which doesn't heal me enough to do anything more than delay the inevitable.
Sadly the only way to go lategame is to max out electromancy and get all items that gives you more electromancy damage so you can kill and kite them before they get to you, vore is pretty much useless
I see and our complaints have been heard, the game is much more balanced than the previous version and now that they devour you is not a 100% guaranteed game over and it is more enjoyable now and thank you very much for listening to our complaints so quickly but all the enemies still need to come at you all, It's called arena mode where you fight all against all, it's not called you vs all but the rest is very good